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Ministry of Industry and Information Technology: China's software business revenue increased by 10.9% in the first half of the year compared with the same period last year.
Cinda Securities: the fourth batch of the game version number has landed, and the normalization expectation of the version number is strengthened.
Some Hong Kong mobile games stocks rose, with IGG up more than 7 per cent, NetEase, Inc and Tencent up nearly 3 per cent.
Changes in Hong Kong stocks | some game stocks go higher IGG (00799) up more than 6% game version number approval or acceleration
Zhitong Financial APP learned that some game stocks rose. As of press time, IGG (00799) rose 5.46% to HK $3.09; NetEase, Inc-S (09999) rose 2.88% to HK $09999; Tencent (00700) rose 1.83% to HK $300.4; Bilibili Inc.-SW (09626) rose 1.34% to HK $180.9. On the news, on the evening of August 1, the official website of the State Press and publication Administration announced the approval information of domestic online games in August, and a total of 69 games were approved. It is reported that in the previous rounds of release of version numbers, Tencent and NetEase, Inc, two major game manufacturers, have no production.
Changes in Hong Kong stocks | Mobile games are up in part. The release of approved version numbers of 69 domestic online games tends to be normal.
On August 3, IGG rose 4.4%, NetEase, Inc rose 2%, Tencent increased about 2%, Bilibili Inc. and Friendship time both increased. On August 1, the State Press and publication Administration announced the approval information of domestic online games in August 2022, and a total of 69 games received version numbers. Since June this year, domestic game version numbers have been issued for three months in a row. This is the fourth batch of version numbers issued this year, only 19 days after the last batch. Compared with the number of the first three batches this year (45, 60, 67 respectively), there is also a steady growth trend. Zhongyuan Securities believes that the regular issuance of game version numbers will help to ease the market's response to
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Sanqi, perfect, Century Huatong's latest data, understand the performance of 13 game stocks H1 in one article
The performance of some manufacturers has increased tenfold, while that of some giants has plummeted by 70%.
The 2022 global audience of e-sports is expected to exceed 500 million Asian Games as an opportunity for the development of e-sports of China.
Changes in Hong Kong stocks | Flying Fish Technology (01022) fell nearly 8% and led the game stocks down by about 10% in the first half of the year compared with the same period last year. E-sports 's industrial income fell by about 10%.
Zhitong Financial APP learned that game stocks fell generally in early trading. As of press time, Flying Fish Technology (01022) fell 6.58% to HK $0.355; IGG (00799) fell 4.15% to HK $3.23; Mid-Mobile Games (00302) fell 3.21% to HK $2.11; Tencent (00700) fell 2.29% to HK $324.4. On the news side, Tang Jiajun, deputy secretary-general of the China Audio-Video and Digital Publishing Association, secretary-general of the Game working Committee, and chairman of the e-sports working Committee, released the China E-Sports Industry report from January to June 2022. According to the report, the first half of this year
In the first half of the year, the scale of China's game market declined compared with the same period last year, and the revenue from games going to sea achieved positive growth.
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